Enables individual variants to have their own prices, overriding the base product price. **Database Changes:** - Added Price (decimal?, nullable) to ProductVariants table - Added ProductVariantId to OrderItems table with foreign key relationship - Created index on OrderItems.ProductVariantId for performance **API Changes:** - ProductVariantDto: Added Price field - CreateProductVariantDto: Added Price field with validation - UpdateProductVariantDto: Added Price field - OrderItemDto: Added ProductVariantId and ProductVariantName - CreateOrderItemDto: Added ProductVariantId **Business Logic:** - OrderService: Variant price overrides base price (but multi-buy takes precedence) - ProductService: All variant CRUD operations support Price field **Admin UI:** - CreateVariant: Price input with £ symbol and base price placeholder - EditVariant: Price editing with £ symbol - ProductVariants list: Shows variant price or "(base)" indicator **Client Library:** - Updated all DTOs to match server-side changes - Full support for variant pricing in order creation **Migration:** - EF Core migration: 20251003173458_AddVariantPricing - Backward compatible: NULL values supported for existing data **Use Case:** Products with size/color variants can now have different prices: - Small T-shirt: £15.00 (variant override) - Medium T-shirt: £18.00 (uses base price) - Large T-shirt: £20.00 (variant override) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
38 lines
1.2 KiB
C#
38 lines
1.2 KiB
C#
using System.ComponentModel.DataAnnotations;
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using LittleShop.Enums;
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namespace LittleShop.Models;
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public class ProductVariant
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{
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[Key]
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public Guid Id { get; set; }
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public Guid ProductId { get; set; }
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[Required]
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[StringLength(100)]
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public string Name { get; set; } = string.Empty; // e.g., "Red", "Blue", "Vanilla", "Chocolate"
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[StringLength(50)]
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public string VariantType { get; set; } = "Standard"; // e.g., "Color", "Flavor", "Size", "Standard"
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public int SortOrder { get; set; } = 0; // For controlling display order
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public bool IsActive { get; set; } = true;
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public int StockLevel { get; set; } = 0; // Optional: track stock per variant
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public decimal? Weight { get; set; } // Optional: override product weight for this variant
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public ProductWeightUnit? WeightUnit { get; set; } // Optional: override product weight unit for this variant
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public decimal? Price { get; set; } // Optional: override product price for this variant (if null, uses product.Price)
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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// Navigation properties
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public virtual Product Product { get; set; } = null!;
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} |