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- Phase 1: Player position (querytarget @s) and testforblock tools - Phase 2: GrabCraft scraper with LRU cache, 372-block Java-to-Bedrock mapping, search and auto-build blueprint tools with dryRun support - Phase 3: Raise build limit to 5000 (MAX_BUILD_COMMANDS env), add progress notifications and build cancellation - Phase 4: Geometric shape builders (sphere, cylinder, dome, pyramid, wall, box) using fill commands for efficiency - Phase 5: Event buffer 100->1000 (EVENT_BUFFER_SIZE env), add getByTypes and getSince query methods - Phase 6: MCP resources for block ID reference and GrabCraft categories Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>