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- Phase 1: Player position (querytarget @s) and testforblock tools - Phase 2: GrabCraft scraper with LRU cache, 372-block Java-to-Bedrock mapping, search and auto-build blueprint tools with dryRun support - Phase 3: Raise build limit to 5000 (MAX_BUILD_COMMANDS env), add progress notifications and build cancellation - Phase 4: Geometric shape builders (sphere, cylinder, dome, pyramid, wall, box) using fill commands for efficiency - Phase 5: Event buffer 100->1000 (EVENT_BUFFER_SIZE env), add getByTypes and getSince query methods - Phase 6: MCP resources for block ID reference and GrabCraft categories Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
22 lines
505 B
JSON
22 lines
505 B
JSON
{
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"name": "mc-ai-bridge",
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"version": "1.0.0",
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"description": "MCP server bridging Minecraft Bedrock Edition to Claude Code via WebSocket",
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"type": "module",
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"main": "src/index.js",
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"scripts": {
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"start": "node src/index.js",
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"dev": "node --watch src/index.js"
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},
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"dependencies": {
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"@modelcontextprotocol/sdk": "^1.27.1",
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"express": "^4.21.2",
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"ws": "^8.18.0",
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"zod": "^3.25.0"
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},
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"engines": {
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"node": ">=20.0.0"
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},
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"private": true
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}
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