{
  "format_version": "1.10.0",
  "animation_controllers": {
    "controller.animation.silverlabs_nat.alligator.main": {
      "initial_state": "idle",
      "states": {
        "idle": {
          "animations": [
            { "idle": "!q.is_baby" },
            { "baby_idle": "q.is_baby" }
          ],
          "transitions": [
            {
              "walk": "!q.is_in_water && (q.modified_move_speed > 0.1) && (!q.is_baby || q.modified_move_speed <= 0.45)"
            },
            {
              "run": "!q.is_in_water && q.is_baby && (q.modified_move_speed > 0.45)"
            },
            { "swim": "q.is_in_water && (q.modified_move_speed > 0.1)" }
          ],
          "blend_transition": 0.2
        },
        "walk": {
          "animations": [
            { "walk": "!q.is_baby" },
            { "baby_walk": "q.is_baby" }
          ],
          "transitions": [
            { "idle": "!(q.modified_move_speed > 0.1)" },
            {
              "run": "q.is_baby && q.modified_move_speed > 0.45 && q.state_time > 0.25"
            }
          ],
          "blend_transition": 0.2
        },
        "run": {
          "animations": [
            { "baby_run": "q.is_baby" }
          ],
          "transitions": [
            { "idle": "!(q.modified_move_speed > 0.1)" },
            { "walk": "q.modified_move_speed <= 0.4" }
          ],
          "blend_transition": 0.2
        },
        "swim": {
          "animations": [
            { "swim": "!q.is_baby" },
            { "baby_swim": "q.is_baby" }
          ],
          "transitions": [
            { "idle": "!(q.modified_move_speed > 0.1) || !q.is_in_water" }
          ],
          "blend_transition": 0.2
        }
      }
    },
    "controller.animation.silverlabs_nat.alligator.attack": {
      "initial_state": "idle",
      "states": {
        "idle": {
          "transitions": [
            { "bite": "q.is_delayed_attacking" }
          ]
        },
        "bite": {
          "animations": ["bite"],
          "transitions": [
            { "idle": "q.any_animation_finished" }
          ]
        }
      }
    }
  }
}
