{
  "format_version": "1.10.0",
  "animation_controllers": {
    "controller.animation.silverlabs_nat.badger.daylight_controller": {
      "initial_state": "init",
      "states": {
        "init": {
          "transitions": [
            {
              "daylight_tamed": "((q.time_of_day - 0.25) <= 0.5) && q.is_tamed"
            },
            {
              "daylight_untamed": "((q.time_of_day - 0.25) <= 0.5)"
            },
            {
              "night": "((q.time_of_day - 0.25) > 0.5)"
            }
          ]
        },
        "daylight_tamed": {
          "on_entry": [
            "@s silverlabs_nat:badger_daytime_tamed"
          ],
          "transitions": [
            {
              "daylight_tamed": "((q.time_of_day - 0.25) <= 0.5) && q.is_tamed"
            },
            {
              "daylight_untamed": "((q.time_of_day - 0.25) <= 0.5)"
            },
            {
              "night": "((q.time_of_day - 0.25) > 0.5)"
            }
          ]
        },
        "daylight_untamed": {
          "on_entry": [
            "@s silverlabs_nat:badger_daytime_wild"
          ],
          "transitions": [
            {
              "daylight_tamed": "((q.time_of_day - 0.25) <= 0.5) && q.is_tamed"
            },
            {
              "daylight_untamed": "((q.time_of_day - 0.25) <= 0.5)"
            },
            {
              "night": "((q.time_of_day - 0.25) > 0.5)"
            }
          ]
        },
        "night": {
          "on_entry": [
            "@s silverlabs_nat:badger_nighttime"
          ],
          "transitions": [
            {
              "daylight_tamed": "((q.time_of_day - 0.25) <= 0.5) && q.is_tamed"
            },
            {
              "daylight_untamed": "((q.time_of_day - 0.25) <= 0.5)"
            },
            {
              "night": "((q.time_of_day - 0.25) > 0.5)"
            }
          ]
        }
      }
    }
  }
}
