{
  "format_version": "1.10.0",
  "animation_controllers": {
    "controller.animation.silverlabs_nat.kiwi.main": {
      "initial_state": "idle",
      "states": {
        "idle": {
          "animations": [
            "idle"
          ],
          "transitions": [
            { "baby_idle": "q.is_baby" },
            { "sit": "(q.is_sitting && q.is_on_ground) && !q.is_riding" },
            { "sleep": "q.is_sleeping && !q.is_riding" },
            {
              "run": "q.is_avoiding_mobs && (q.modified_move_speed > 0.1) && !q.is_riding"
            },
            { "walk": "(q.modified_move_speed > 0.1) && !q.is_riding" },
            { "swim": "q.is_in_water && !q.is_riding" }
          ],
          "blend_transition": 0.2
        },
        "walk": {
          "animations": [
            "walk"
          ],
          "transitions": [
            { "baby_idle": "q.is_baby" },
            { "sit": "(q.is_sitting && q.is_on_ground)" },
            { "sleep": "q.is_sleeping" },
            { "run": "q.is_avoiding_mobs" },
            { "idle": "!(q.modified_move_speed > 0.1)" },
            { "swim": "q.is_in_water" }
          ],
          "blend_transition": 0.2
        },
        "run": {
          "animations": [
            "run"
          ],
          "transitions": [
            { "baby_idle": "q.is_baby" },
            { "sit": "(q.is_sitting && q.is_on_ground)" },
            { "sleep": "q.is_sleeping" },
            { "walk": "!q.is_avoiding_mobs" },
            { "idle": "!(q.modified_move_speed > 0.1)" },
            { "swim": "q.is_in_water" }
          ],
          "blend_transition": 0.2
        },
        "swim": {
          "animations": [
            "swim"
          ],
          "transitions": [
            { "baby_idle": "q.is_baby" },
            { "sit": "(q.is_sitting && q.is_on_ground)" },
            { "idle": "!q.is_in_water && !(q.modified_move_speed > 0.1)" },
            { "walk": "!q.is_in_water && (q.modified_move_speed > 0.1)" }
          ],
          "blend_transition": 0.2
        },
        "sleep": {
          "animations": [
            "sleep"
          ],
          "transitions": [
            { "baby_idle": "q.is_baby" },
            { "sit": "(q.is_sitting && q.is_on_ground)" },
            { "idle": "!q.is_sleeping" },
            { "swim": "q.is_in_water" }
          ],
          "blend_transition": 0.2
        },
        "sit": {
          "animations": [
            "sit"
          ],
          "transitions": [
            { "baby_idle": "q.is_baby" },
            { "idle": "!(q.is_sitting && q.is_on_ground)" }
          ],
          "blend_transition": 0.2
        },
        "baby_idle": {
          "animations": [
            "baby_idle"
          ],
          "transitions": [
            { "idle": "!q.is_baby" },
            { "baby_sleep": "q.is_sleeping && !q.is_riding" },
            {
              "baby_run": "(q.modified_move_speed > 0.2) && !q.is_riding"
            },
            { "baby_walk": "(q.modified_move_speed > 0.1) && !q.is_riding" }
          ],
          "blend_transition": 0.2
        },
        "baby_walk": {
          "animations": [
            "baby_walk"
          ],
          "transitions": [
            { "idle": "!q.is_baby" },
            { "baby_sleep": "q.is_sleeping" },
            { "baby_run": "(q.modified_move_speed > 0.2)" },
            { "baby_idle": "!(q.modified_move_speed > 0.1)" }
          ],
          "blend_transition": 0.2
        },
        "baby_run": {
          "animations": [
            "baby_run"
          ],
          "transitions": [
            { "idle": "!q.is_baby" },
            { "baby_sleep": "q.is_sleeping" },
            {
              "baby_walk": "!(q.modified_move_speed > 0.2) && (q.modified_move_speed > 0.1)"
            },
            { "baby_idle": "!(q.modified_move_speed > 0.1)" }
          ],
          "blend_transition": 0.2
        },
        "baby_sleep": {
          "animations": [
            "baby_sleep"
          ],
          "transitions": [
            { "idle": "!q.is_baby" },
            { "baby_idle": "!q.is_sleeping" }
          ],
          "blend_transition": 0.2
        }
      }
    },
    "controller.animation.silverlabs_nat.kiwi.happy_screech": {
      "initial_state": "idle",
      "states": {
        "idle": {
          "transitions": [
            { "screech": "q.property('silverlabs_nat:feeling_happy')" }
          ]
        },
        "screech": {
          "sound_effects": [
            {
              "effect": "screech"
            }
          ],
          "transitions": [
            { "idle": "!q.property('silverlabs_nat:feeling_happy')" }
          ]
        }
      }
    }
  }
}
