{
  "format_version": "1.10.0",
  "animation_controllers": {
    "controller.animation.silverlabs_nat.platypus.main": {
      "states": {
        "default": {
          "animations": [
            "idle"
          ],
          "transitions": [
            {
              "sleep": "q.is_sleeping"
            },
            {
              "swim": "q.is_swimming || q.is_in_water"
            },
            {
              "run": "q.modified_move_speed > 0.05 && q.is_sprinting || q.is_avoiding_mobs"
            },
            {
              "walk": "q.modified_move_speed > 0.05"
            },
            {
              "sit": "q.is_sitting"
            }
          ],
          "blend_transition": 0.2
        },
        "walk": {
          "animations": [
            "walk"
          ],
          "transitions": [
            {
              "sleep": "q.is_sleeping"
            },
            {
              "swim": "q.is_swimming"
            },
            {
              "run": "q.modified_move_speed > 0.05 && q.is_sprinting || q.is_avoiding_mobs"
            },
            {
              "default": "q.modified_move_speed <= 0.05"
            }
          ],
          "blend_transition": 0.2
        },
        "run": {
          "animations": [
            "run"
          ],
          "transitions": [
            {
              "sleep": "q.is_sleeping"
            },
            {
              "swim": "q.is_swimming"
            },
            {
              "walk": "q.modified_move_speed > 0.05 && !q.is_sprinting && !q.is_avoiding_mobs"
            },
            {
              "default": "q.modified_move_speed <= 0.05"
            }
          ],
          "blend_transition": 0.2
        },
        "swim": {
          "animations": [
            "swim"
          ],
          "transitions": [
            {
              "sleep": "q.is_sleeping"
            },
            {
              "run": "!q.is_in_water&& q.modified_move_speed > 0.05 && q.is_sprinting || q.is_avoiding_mobs"
            },
            {
              "walk": "!q.is_in_water && q.modified_move_speed > 0.05"
            },
            {
              "default": "!q.is_in_water && q.modified_move_speed <= 0.05"
            }
          ],
          "blend_transition": 0.2
        },
        "sleep": {
          "animations": [
            "sleep"
          ],
          "transitions": [
            {
              "swim": "!q.is_sleeping && q.is_swimming"
            },
            {
              "run": "!q.is_sleeping && q.modified_move_speed > 0.05 && q.is_sprinting || q.is_avoiding_mobs"
            },
            {
              "walk": "!q.is_sleeping && q.modified_move_speed > 0.05"
            },
            {
              "default": "!q.is_sleeping"
            }
          ],
          "blend_transition": 0.2
        },
        "sit": {
          "animations": [
            "sit"
          ],
          "transitions": [
            {
              "default": "!q.is_sitting"
            }
          ],
          "blend_transition": 0.2
        }
      }
    }
  }
}
