{
  "format_version": "1.10.0",
  "animation_controllers": {
    "controller.animation.silverlabs_nat.komodo_dragon.move": {
      "initial_state": "idle",
      "states": {
        "idle": {
          "animations": ["idle"],
          "blend_transition": 0.2,
          "transitions": [
            {
              "walk": "q.modified_move_speed > 0.05"
            },
            {
              "sit_down": "q.is_sitting"
            }
          ]
        },
        "walk": {
          "animations": [
            { "walk": "math.lerp(0.75, 2.5, q.modified_move_speed)" }
          ],
          "blend_transition": 0.2,
          "transitions": [
            {
              "idle": "!(q.modified_move_speed > 0.05)"
            },
            {
              "sit_down": "q.is_sitting"
            }
          ]
        },
        "sit_down": {
          "blend_transition": 1,
          "transitions": [
            {
              "bask": "1.0"
            }
          ]
        },
        "bask": {
          "animations": ["bask"],
          "blend_transition": 1,
          "transitions": [
            {
              "idle": "!q.is_sitting"
            }
          ]
        }
      }
    },
    "controller.animation.silverlabs_nat.komodo_dragon.attack": {
      "initial_state": "idle",
      "states": {
        "idle": {
          "transitions": [
            { "bite": "q.is_delayed_attacking" }
          ]
        },
        "bite": {
          "animations": ["bite"],
          "transitions": [
            { "idle": "q.any_animation_finished" }
          ]
        }
      }
    }
  }
}
