feat: A-frame tent + portal walk-through field + texture polish
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- camping: replace cube tent with A-frame slope panels (tent_panel_l/r) +
  cardinal_direction permutations; vote-skip sleep that mixes
  player.isSleeping bed sleepers with tent occupants and respects the
  playersSleepingPercentage gamerule; new weathered-canvas texture.
- lobby: walk-through silverlabs:portal_field block (no collision,
  translucent swirl, cross-plane geo) auto-placed above each portal frame;
  invisible silverlabs:portal_label entity floats above each portal with
  the destination world name; transfer detection now scans down through
  the field to find the destination frame.
- postal: regenerate post_office and mailbox block textures so they fill
  the full block face (brick + POST plaque, full red panel with slot/latch
  /flag/rivets) instead of small sprites floating on transparent.
- dynamite + tow-boat: ship the addons (volumes wired into all four
  worlds; enabled_packs registers them into Mya's world).
- art: build-textures.py extended; build-art-catalog.py added to project.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-25 23:17:31 +01:00
parent fce15ac801
commit 3e08a59972
58 changed files with 1815 additions and 67 deletions

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{
"format_version": "1.12.0",
"minecraft:geometry": [
{
"description": {
"identifier": "geometry.silverlabs.tent_panel_l",
"texture_width": 16,
"texture_height": 16,
"visible_bounds_width": 2,
"visible_bounds_height": 2,
"visible_bounds_offset": [0, 0.5, 0]
},
"bones": [
{
"name": "panel",
"pivot": [0, 0, 0],
"cubes": [
{ "origin": [-8, 0, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [-6, 2, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [-4, 4, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [-2, 6, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [ 0, 8, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [ 2, 10, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [ 4, 12, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [ 6, 14, -8], "size": [2, 2, 16], "uv": [0, 0] }
]
}
]
}
]
}

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@@ -0,0 +1,31 @@
{
"format_version": "1.12.0",
"minecraft:geometry": [
{
"description": {
"identifier": "geometry.silverlabs.tent_panel_r",
"texture_width": 16,
"texture_height": 16,
"visible_bounds_width": 2,
"visible_bounds_height": 2,
"visible_bounds_offset": [0, 0.5, 0]
},
"bones": [
{
"name": "panel",
"pivot": [0, 0, 0],
"cubes": [
{ "origin": [ 6, 0, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [ 4, 2, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [ 2, 4, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [ 0, 6, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [-2, 8, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [-4, 10, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [-6, 12, -8], "size": [2, 2, 16], "uv": [0, 0] },
{ "origin": [-8, 14, -8], "size": [2, 2, 16], "uv": [0, 0] }
]
}
]
}
]
}

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