feat: A-frame tent + portal walk-through field + texture polish
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- camping: replace cube tent with A-frame slope panels (tent_panel_l/r) +
  cardinal_direction permutations; vote-skip sleep that mixes
  player.isSleeping bed sleepers with tent occupants and respects the
  playersSleepingPercentage gamerule; new weathered-canvas texture.
- lobby: walk-through silverlabs:portal_field block (no collision,
  translucent swirl, cross-plane geo) auto-placed above each portal frame;
  invisible silverlabs:portal_label entity floats above each portal with
  the destination world name; transfer detection now scans down through
  the field to find the destination frame.
- postal: regenerate post_office and mailbox block textures so they fill
  the full block face (brick + POST plaque, full red panel with slot/latch
  /flag/rivets) instead of small sprites floating on transparent.
- dynamite + tow-boat: ship the addons (volumes wired into all four
  worlds; enabled_packs registers them into Mya's world).
- art: build-textures.py extended; build-art-catalog.py added to project.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-25 23:17:31 +01:00
parent fce15ac801
commit 3e08a59972
58 changed files with 1815 additions and 67 deletions

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{
"format_version": "1.21.0",
"minecraft:entity": {
"description": {
"identifier": "silverlabs:thrown_banger",
"is_spawnable": false,
"is_summonable": true,
"is_experimental": false
},
"components": {
"minecraft:collision_box": {
"width": 0.25,
"height": 0.25
},
"minecraft:physics": {},
"minecraft:pushable": {
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"is_pushable_by_piston": false
},
"minecraft:projectile": {
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"impact_damage": {
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"knockback": true,
"destroy_on_hit": true,
"semi_random_diff_damage": false
},
"spawn_aoe_cloud": {
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"duration": 0,
"particle": "minecraft:explosion_manual",
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},
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},
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"gravity": 0.05,
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"should_bounce": false,
"hit_sound": "random.fuse"
}
}
}
}