fix(village-evolution): bind-mount enabled_packs.json for persistent pack activation
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BDS reads pack activation from LevelDB, not world_behavior_packs.json. The enabled_packs.json in config/default/ is the correct mechanism to activate new packs in existing worlds. Bind-mounted so it survives container recreates via CI/CD. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -0,0 +1,6 @@
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{
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"behavior_packs": [
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{"pack_id": "c7e91f32-4a8b-4d6e-b21c-9f3a05d8e047", "version": [1, 0, 0]}
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],
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"resource_packs": []
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}
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