feat(hub-return): rotating-needle recovery compass texture (32 frames)
Replaces vanilla blue right-pointing-triangle with a red/white compass needle on a lodestone face, rotating through 32 angular positions (11.25° per frame). RP bumped 1.0.1 → 1.0.2. Earlier 16-frame attempt caused GPU sampling beyond the texture buffer (flashing diagonal-line corruption); Bedrock's recovery_compass_atlas expects 32 frames at 16×16 each = 512×16 total. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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