fix(addons): populate recipe unlock with crafting_table ingredient
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Bedrock 1.26 rejects { context } variants as "malformed unlocking context"
and [] as "empty unlocking ingredient array". The unlock field must contain
at least one ingredient item; players who have that item unlock the recipe.
Using minecraft:crafting_table as the unlock ingredient makes semantic sense
(all 26 recipes already require the crafting_table tag) and effectively means
"visible once the player has any crafting table".
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -7,7 +7,11 @@
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"tags": [
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"crafting_table"
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],
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"unlock": [],
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"unlock": [
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{
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"item": "minecraft:crafting_table"
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}
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],
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"ingredients": [
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{
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"item": "minecraft:chest"
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