2 Commits

Author SHA1 Message Date
f126eeb955 feat(postal): multi-mailbox per player with labels, redirect flow, icon refresh
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Deploy Addons / deploy (push) Successful in 14s
Players can now place up to 5 mailboxes, each labelled like a lodestone
waypoint. Sending mail picks recipient then mailbox; redirect collapses
one of your own mailboxes into another and removes the source.

- v1 -> v2 schema migration runs once on boot; existing claims default to
  label "Mailbox".
- Two-step send picker (skipped when recipient has only one mailbox).
- Post office root menu adds Redirect option.
- Per-entry break handling so removing one mailbox keeps the others claimed.
- minecraft:icon component + 16x16 inventory icons for both blocks.
- Refreshed pack_icon.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 02:12:36 +01:00
f7aa71e9eb feat(postal): add postal service addon and bundle pending addon work
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Deploy Addons / deploy (push) Successful in 16s
- New postal-service-addon: per-player mailboxes + post-office send block
  (ActionForm recipient picker, offline notification queue, chunk-load
  retry via tickingarea)
- Commit previously untracked private-chest, home-sign, keep-inventory
  addons and their docker-compose mounts
- Deploy workflow: add postal + previously unwired addons to path filter
  and checkout list; drop easter-egg from deployment
- enabled_packs.json: register postal UUIDs for Lyla + Mya

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-20 20:07:39 +01:00