Commit Graph

7 Commits

Author SHA1 Message Date
64e12603de fix(village-evolution): bind-mount enabled_packs.json for persistent pack activation
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BDS reads pack activation from LevelDB, not world_behavior_packs.json.
The enabled_packs.json in config/default/ is the correct mechanism to
activate new packs in existing worlds. Bind-mounted so it survives
container recreates via CI/CD.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 02:34:47 +01:00
d283de4e6d feat(village-evolution): add village growth addon for survival worlds
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Villages now evolve organically as villager populations grow. The addon
scans every 5 minutes, clusters villagers by proximity, and places new
buildings (well, lamp post, houses, farm, blacksmith) adjacent to
existing villages as population thresholds are reached. State is
persisted across restarts via world dynamic properties.

Deploys to jamie, lyla, mya survival worlds only.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 02:26:12 +01:00
d552525281 feat(anthrax-cat): add Maneki-neko lucky cat decoration addon, remove easter egg
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- New silverlabs:anthrax_cat entity: sitting cat with waving paw animation,
  idle body bob, look-at-player, fortune message + bell sound on interact
- Custom 64x64 texture (cream/white, red bib, gold coin, orange tabby patches)
- Custom geometry: body, head, ears, raised left arm, tail, bib, coin bones
- Removed easter egg addon mounts from all 4 servers (lobby + 3 child worlds)
- Anthrax Cat mounted on all 4 servers

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 20:24:26 +01:00
1bdac0e157 feat(pet): add Hey Hey chicken pet addon
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Tameable white chicken modelled on Hey Hey from Moana — custom plump
geometry, waddly walk/peck animations, hatching egg item, and vanilla
chicken sounds. Mounted on all 4 servers via docker-compose.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 09:14:39 +01:00
90a0b96634 feat(easter-eggs): add easter egg hunt addon across all worlds
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50 eggs hidden per child world (Jamie/Lyla/Mya) in 8 creative hiding
scenes (barrels, hay bales, flower patches, logs, fences, crafting
tables, mossy ledges, leaf clusters). Each world uses a distinct glazed
terracotta colour. Found eggs are tracked via player tags which persist
across server transfers; lobby reads tags and maintains a scoreboard
leaderboard (egg_count objective). Gitea deploy workflow updated to
include easter-egg-addon/ and docker-compose.yml in checkout.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 02:00:11 +01:00
d9eafd2c12 feat(portals): add craftable portal blocks replacing hardcoded coordinates
Portal frame crafted from obsidian + ender pearl, combined with crystals
(emerald/amethyst/prismarine) to create world-specific portal blocks.
Stepping on a portal block triggers transfer. Includes resource pack with
vanilla textures, block definitions, crafting recipes, and updated script.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 14:23:23 +00:00
389e053dc5 feat: add multi-world hub system with lobby portals and hub-return addon
Lobby addon detects players in portal zones at X: -15/0/15 and transfers
them to Jamie/Lyla/Mya survival worlds. Hub-return addon gives players a
recovery compass and chat commands (!hub, !lobby) to return to the lobby.

Includes docker-compose.yml for 4 Bedrock servers (lobby + 3 child worlds),
spark pet behavior/resource packs, and updated .gitignore.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 22:02:56 +00:00