Commit Graph

3 Commits

Author SHA1 Message Date
86950012e9 fix(heyhe): correct egg spawn, fix taming, skinny model, wonky eyes, persistent
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- heyhe_egg: rebuild spawn mechanism with component groups (spawn_entity/die
  can't live in event sequences — follow dragon_egg pattern exactly)
- heyhe_chicken: move interact to base components so taming always works
  regardless of spawn method; add persistent to stop vanishing
- Geometry: skinny tall body, thin neck, proper UV coordinates throughout
- Texture: fill whole atlas white first (no dark gaps), matched UV regions,
  wonky asymmetric eyes (one big+high, one small+low)
- Animation: neck peck 3x per cycle at 22deg, body sway on walk, wing flutter

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 09:37:25 +01:00
56ed7d76ee fix(pet): add recipe unlock for heyhe_egg (Bedrock 1.20+ requirement)
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 09:15:57 +01:00
1bdac0e157 feat(pet): add Hey Hey chicken pet addon
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Tameable white chicken modelled on Hey Hey from Moana — custom plump
geometry, waddly walk/peck animations, hatching egg item, and vanilla
chicken sounds. Mounted on all 4 servers via docker-compose.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 09:14:39 +01:00