import { world, system } from "@minecraft/server"; function assertKeepInventory() { try { world.getDimension("overworld").runCommand("gamerule keepInventory true"); } catch (e) { // Non-fatal — chunk-load races, etc. The next interval will retry. } } system.run(() => { assertKeepInventory(); world.sendMessage("§a[Keep Inventory] §7keepInventory enforced — items stay on death."); }); // Re-assert every 10 minutes so anything that toggles it off (manual op, world reset, etc.) gets corrected. system.runInterval(assertKeepInventory, 12000);