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Bedrock 1.26 rejects { context } variants as "malformed unlocking context"
and [] as "empty unlocking ingredient array". The unlock field must contain
at least one ingredient item; players who have that item unlock the recipe.
Using minecraft:crafting_table as the unlock ingredient makes semantic sense
(all 26 recipes already require the crafting_table tag) and effectively means
"visible once the player has any crafting table".
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
34 lines
542 B
JSON
34 lines
542 B
JSON
{
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"format_version": "1.20.10",
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"minecraft:recipe_shaped": {
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"description": {
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"identifier": "silverlabs:dragon_toy"
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},
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"unlock": [
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{
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"item": "minecraft:crafting_table"
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}
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],
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"tags": [
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"crafting_table"
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],
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"pattern": [
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" S ",
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"SLS",
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" S "
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],
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"key": {
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"S": {
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"item": "minecraft:string"
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},
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"L": {
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"item": "minecraft:leather"
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}
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},
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"result": {
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"item": "silverlabs:dragon_toy",
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"count": 4
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}
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}
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}
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