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Deploy Addons / deploy (push) Successful in 14s
- camping: replace cube tent with A-frame slope panels (tent_panel_l/r) + cardinal_direction permutations; vote-skip sleep that mixes player.isSleeping bed sleepers with tent occupants and respects the playersSleepingPercentage gamerule; new weathered-canvas texture. - lobby: walk-through silverlabs:portal_field block (no collision, translucent swirl, cross-plane geo) auto-placed above each portal frame; invisible silverlabs:portal_label entity floats above each portal with the destination world name; transfer detection now scans down through the field to find the destination frame. - postal: regenerate post_office and mailbox block textures so they fill the full block face (brick + POST plaque, full red panel with slot/latch /flag/rivets) instead of small sprites floating on transparent. - dynamite + tow-boat: ship the addons (volumes wired into all four worlds; enabled_packs registers them into Mya's world). - art: build-textures.py extended; build-art-catalog.py added to project. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
67 lines
1.6 KiB
JSON
67 lines
1.6 KiB
JSON
{
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"format_version": "1.21.0",
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"minecraft:entity": {
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"description": {
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"identifier": "silverlabs:thrown_dynamite",
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"is_spawnable": false,
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"is_summonable": true,
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"is_experimental": false
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},
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"component_groups": {
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"silverlabs:detonate": {
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"minecraft:explode": {
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"fuse_length": 0,
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"fuse_lit": true,
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"power": 1.5,
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"causes_fire": false,
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"breaks_blocks": true,
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"max_resistance": 4,
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"destroy_affected_by_griefing": true
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}
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}
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},
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"components": {
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"minecraft:collision_box": {
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"width": 0.25,
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"height": 0.25
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},
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"minecraft:physics": {},
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"minecraft:pushable": {
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"is_pushable": false,
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"is_pushable_by_piston": false
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},
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"minecraft:projectile": {
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"on_hit": {
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"impact_damage": {
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"damage": 4,
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"knockback": true,
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"destroy_on_hit": false,
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"semi_random_diff_damage": false
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},
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"definition_event": {
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"event_trigger": {
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"event": "silverlabs:detonate",
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"target": "self"
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}
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}
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},
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"power": 1.4,
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"gravity": 0.05,
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"inertia": 0.99,
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"liquid_inertia": 0.6,
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"anchor": 1,
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"offset": [0, -0.1, 0],
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"should_bounce": false,
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"hit_sound": "random.fuse"
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}
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},
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"events": {
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"silverlabs:detonate": {
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"add": {
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"component_groups": ["silverlabs:detonate"]
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}
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}
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}
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}
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}
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