Files
minecraft-aiworld/hub-return-addon
sysadminandClaude Opus 5 cde6c46bf2
Deploy Addons / deploy (push) Failing after 0s
fix(hub-return): recover the uncommitted 1.0.9 from the NAS archive
hub-return existed on the host at 1.0.9 but had never been committed; main
only had 1.0.5. The deploy workflow's `git checkout -f origin/main -- $PATHS`
reverted the host to 1.0.5, discarding work that existed nowhere in git.

Recovered verbatim from the 2026-06-03 NAS archive. The RP is byte-identical
between the two, and the file sets match, so this is only the BP manifest
version plus scripts/main.js.

What 1.0.9 adds over 1.0.5:
  * a spawn tip pointing players at private chests, since break-protection
    covers chests but not terrain
  * Family Goals integration -- a "Family" button in the hub menu, shown only
    when the family-goals addon is present (sniffed via its world dynamic
    property), dispatching `scriptevent family:menu` as the player so
    family-goals sees the right sourceEntity

That integration pairs with family-goals, which was itself uncommitted until
this branch, so the two were lost and recovered together.

All three child worlds re-pinned to [1,0,9] (jamie already expected it; lyla
and mya were on 1.0.5) and verified loading at 1.0.9 in the pack stack.

Carried over as-is rather than tidied: openHubMenu still emits a
`[Hub][diag]` console.warn on every open, left from mid-development. Worth
removing, but not while recovering -- recovery should be faithful.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015Gf1kZypRDfPL1YiWUS1LC
2026-08-28 12:55:42 +01:00
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