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rebuildTagsAndBasket was wrongly treating any missing egg block as "collected" — but blocks were missing because setblock silently failed on unloaded chunks, not because the player found them. This caused StinkyRoger's score to jump to 21+ when only 3 eggs had been found. Fix: remove rebuildTagsAndBasket entirely. The block-existence check inside collectEgg() already prevents re-collection of a gone block. Tags remain as a per-session fast-path only; the basket is the cross-server truth. Also allow /scriptevent eggs:cmd reseteggsworld to work without a player source so MCP/console can trigger a world egg reset remotely. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>