Deploy Addons / deploy (push) Failing after 0s
hub-return existed on the host at 1.0.9 but had never been committed; main
only had 1.0.5. The deploy workflow's `git checkout -f origin/main -- $PATHS`
reverted the host to 1.0.5, discarding work that existed nowhere in git.
Recovered verbatim from the 2026-06-03 NAS archive. The RP is byte-identical
between the two, and the file sets match, so this is only the BP manifest
version plus scripts/main.js.
What 1.0.9 adds over 1.0.5:
* a spawn tip pointing players at private chests, since break-protection
covers chests but not terrain
* Family Goals integration -- a "Family" button in the hub menu, shown only
when the family-goals addon is present (sniffed via its world dynamic
property), dispatching `scriptevent family:menu` as the player so
family-goals sees the right sourceEntity
That integration pairs with family-goals, which was itself uncommitted until
this branch, so the two were lost and recovered together.
All three child worlds re-pinned to [1,0,9] (jamie already expected it; lyla
and mya were on 1.0.5) and verified loading at 1.0.9 in the pack stack.
Carried over as-is rather than tidied: openHubMenu still emits a
`[Hub][diag]` console.warn on every open, left from mid-development. Worth
removing, but not while recovering -- recovery should be faithful.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015Gf1kZypRDfPL1YiWUS1LC