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minecraft-aiworld/camping-supplies-addon/camping_supplies_RP/models/blocks/hammock_slab.geo.json
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fix(camping): half-slab hammock geometry + smarter tent grounding
- Hammock now uses a custom geometry.silverlabs.hammock_slab (8-voxel
  tall half-slab instead of a full cube), matching its thin collision
  box so the block reads visually as a hammock cradle, not a brick.

- Tent placement now projects the player's feet down to the nearest
  solid block (up to 3 blocks) before picking the base Y, so mid-jump
  fractional positions or standing-on-slab cases don't mis-place the
  footprint one block too high.

- Failure messages now include the exact failing cell coordinates and
  the block type that's in the way, so we can diagnose live pitch
  attempts without guesswork.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 15:08:34 +01:00

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JSON

{
"format_version": "1.21.0",
"minecraft:geometry": [
{
"description": {
"identifier": "geometry.silverlabs.hammock_slab",
"texture_width": 16,
"texture_height": 16,
"visible_bounds_width": 2,
"visible_bounds_height": 1,
"visible_bounds_offset": [0, 0.25, 0]
},
"bones": [
{
"name": "root",
"pivot": [0, 0, 0],
"cubes": [
{
"origin": [-8, 0, -8],
"size": [16, 4, 16],
"uv": {
"north": { "uv": [0, 12], "uv_size": [16, 4] },
"south": { "uv": [0, 12], "uv_size": [16, 4] },
"east": { "uv": [0, 12], "uv_size": [16, 4] },
"west": { "uv": [0, 12], "uv_size": [16, 4] },
"up": { "uv": [0, 0], "uv_size": [16, 16] },
"down": { "uv": [0, 0], "uv_size": [16, 16] }
}
}
]
}
]
}
]
}