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minecraft-aiworld/addon
SysAdmin 86950012e9
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fix(heyhe): correct egg spawn, fix taming, skinny model, wonky eyes, persistent
- heyhe_egg: rebuild spawn mechanism with component groups (spawn_entity/die
  can't live in event sequences — follow dragon_egg pattern exactly)
- heyhe_chicken: move interact to base components so taming always works
  regardless of spawn method; add persistent to stop vanishing
- Geometry: skinny tall body, thin neck, proper UV coordinates throughout
- Texture: fill whole atlas white first (no dark gaps), matched UV regions,
  wonky asymmetric eyes (one big+high, one small+low)
- Animation: neck peck 3x per cycle at 22deg, body sway on walk, wing flutter

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 09:37:25 +01:00
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Spark Dragon Pet Addon

A custom Minecraft Bedrock addon that adds Spark — a tameable mini dragon pet with real personality.

Features

  • Tameable: Feed fish or salmon (33% chance per feed) to tame
  • Home Zone System: Use a Dragon Whistle to set a home location
  • Daily Routine: Explores by day, returns home at dusk, sleeps at night
  • Follow Mode: Crouch + interact to toggle between follow and home-routine modes
  • Leashable & Nameable: Full pet functionality
  • Fall Damage Immune: Dragons don't take fall damage
  • Healable: Feed fish/salmon to restore health

Building

cd addon
bash build.sh

This produces build/spark_dragon_pet.mcaddon.

Installation

  1. Windows: Double-click the .mcaddon file to auto-import into Minecraft
  2. Manual: Copy the packs to:
    • com.mojang/development_behavior_packs/spark_pet_BP/
    • com.mojang/development_resource_packs/spark_pet_RP/
  3. Activate both packs on your world (Create/Edit World → Add-Ons)

Usage

  1. Spawn: /summon silverlabs:spark_dragon ~ ~ ~ or use the spawn egg in creative
  2. Tame: Hold fish or salmon and interact with the dragon
  3. Set Home: Craft a Dragon Whistle, hold it, and interact with your tamed Spark
  4. Toggle Follow/Stay: Crouch + interact with your tamed Spark
  5. Heal: Feed fish (+4 HP) or salmon (+6 HP)

Daily Cycle (when home is set)

Time Behavior
DawnNoon (012000) Exploring within 32 blocks of home
Dusk (1200013000) Navigating back home
Night (1300023000) Sleeping at home
Pre-dawn (2300024000) Waking up

Entity ID

silverlabs:spark_dragon