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- naturalist-lite: add stub item definitions for silverlabs_nat:frog_leg, cooked_frog_leg, snake_egg_block. Owl + snake behaviour files reference these but they were never defined, so BDS logged "Unknown item during Deferred ItemDescriptor resolution" on every boot. Stubs are functional — frog_leg restores 2 hunger, cooked 4, snake egg is a placeable nature-tab item. RP texture entries + lang strings added for completeness; icons fall back to candy-cane until art lands. - dynamite: drop the broken spawn_aoe_cloud component on thrown_banger (its particle id "minecraft:explosion_manual" doesn't exist in BDS; every replacement I tried also failed schema validation). The random.fuse hit_sound + impact_damage still fire, the entity is destroyed on hit — just no lingering AOE puff. Also: add *.bak.local to .gitignore so docker-compose.yml.bak.local and similar local backup files stop showing up in git status. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
42 lines
985 B
JSON
42 lines
985 B
JSON
{
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"format_version": "1.21.0",
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"minecraft:entity": {
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"description": {
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"identifier": "silverlabs:thrown_banger",
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"is_spawnable": false,
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"is_summonable": true,
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"is_experimental": false
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},
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"components": {
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"minecraft:collision_box": {
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"width": 0.25,
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"height": 0.25
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},
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"minecraft:physics": {},
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"minecraft:pushable": {
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"is_pushable": false,
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"is_pushable_by_piston": false
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},
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"minecraft:projectile": {
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"on_hit": {
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"impact_damage": {
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"damage": 2,
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"knockback": true,
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"destroy_on_hit": true,
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"semi_random_diff_damage": false
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},
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"remove_on_hit": {}
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},
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"power": 1.4,
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"gravity": 0.05,
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"inertia": 0.99,
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"liquid_inertia": 0.6,
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"anchor": 1,
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"offset": [0, -0.1, 0],
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"should_bounce": false,
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"hit_sound": "random.fuse"
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}
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}
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}
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}
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