Switch from runCommand("transfer ...") to the @minecraft/server-admin
transferPlayer() function for reliable server-to-server transfers.
Enable Beta APIs experiment (gametest flag) in all 4 world level.dat files.
Add spawn protection to prevent transfer loops on arrival.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
30 lines
674 B
JSON
30 lines
674 B
JSON
{
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"format_version": 2,
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"header": {
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"name": "Lobby Portal Transfer",
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"description": "Auto-transfers players when they step into portal areas",
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"uuid": "a1b2c3d4-1111-2222-3333-abcdef123456",
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"version": [1, 0, 3],
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"min_engine_version": [1, 21, 0]
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},
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"modules": [
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{
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"type": "script",
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"language": "javascript",
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"uuid": "a1b2c3d4-4444-5555-6666-abcdef789012",
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"version": [1, 0, 3],
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"entry": "scripts/main.js"
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}
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],
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"dependencies": [
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{
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"module_name": "@minecraft/server",
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"version": "1.17.0"
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},
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{
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"module_name": "@minecraft/server-admin",
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"version": "1.0.0-beta"
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}
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]
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}
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