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50 eggs hidden per child world (Jamie/Lyla/Mya) in 8 creative hiding scenes (barrels, hay bales, flower patches, logs, fences, crafting tables, mossy ledges, leaf clusters). Each world uses a distinct glazed terracotta colour. Found eggs are tracked via player tags which persist across server transfers; lobby reads tags and maintains a scoreboard leaderboard (egg_count objective). Gitea deploy workflow updated to include easter-egg-addon/ and docker-compose.yml in checkout. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
26 lines
593 B
JSON
26 lines
593 B
JSON
{
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"format_version": 2,
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"header": {
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"name": "Easter Egg Lobby",
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"description": "Tracks egg counts from all worlds and shows a leaderboard in the lobby",
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"uuid": "e3a4c5d6-7890-1234-cdef-012345678902",
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"version": [1, 0, 0],
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"min_engine_version": [1, 21, 0]
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},
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"modules": [
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{
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"type": "script",
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"language": "javascript",
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"uuid": "f4b5d6e7-8901-2345-def0-123456789013",
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"version": [1, 0, 0],
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"entry": "scripts/main.js"
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}
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],
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"dependencies": [
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{
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"module_name": "@minecraft/server",
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"version": "1.17.0"
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}
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]
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}
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