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- heyhe_egg: rebuild spawn mechanism with component groups (spawn_entity/die can't live in event sequences — follow dragon_egg pattern exactly) - heyhe_chicken: move interact to base components so taming always works regardless of spawn method; add persistent to stop vanishing - Geometry: skinny tall body, thin neck, proper UV coordinates throughout - Texture: fill whole atlas white first (no dark gaps), matched UV regions, wonky asymmetric eyes (one big+high, one small+low) - Animation: neck peck 3x per cycle at 22deg, body sway on walk, wing flutter Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
138 lines
3.0 KiB
JSON
138 lines
3.0 KiB
JSON
{
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"format_version": "1.8.0",
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"animations": {
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"animation.heyhe_chicken.idle": {
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"loop": true,
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"animation_length": 1.2,
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"bones": {
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"body": {
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"position": {
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"0.0": [0, 0, 0],
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"0.6": [0, 0.3, 0],
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"1.2": [0, 0, 0]
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}
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},
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"neck": {
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"rotation": {
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"0.0": [0, 0, 0],
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"0.2": [22, 0, 0],
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"0.35": [0, 0, 0],
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"0.55": [22, 0, 0],
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"0.7": [0, 0, 0],
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"0.9": [22, 0, 0],
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"1.05": [0, 0, 0],
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"1.2": [0, 0, 0]
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}
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},
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"head": {
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"rotation": {
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"0.0": [0, 5, 0],
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"0.6": [0, -5, 0],
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"1.2": [0, 5, 0]
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}
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}
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}
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},
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"animation.heyhe_chicken.walk": {
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"loop": true,
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"animation_length": 0.7,
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"bones": {
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"body": {
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"rotation": {
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"0.0": [0, 0, 5],
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"0.175":[0, 0, 0],
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"0.35": [0, 0, -5],
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"0.525":[0, 0, 0],
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"0.7": [0, 0, 5]
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}
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},
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"neck": {
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"position": {
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"0.0": [0, 0, 0.5],
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"0.35": [0, 0, -0.5],
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"0.7": [0, 0, 0.5]
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},
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"rotation": {
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"0.0": [10, 0, 0],
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"0.2": [-5, 0, 0],
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"0.35": [10, 0, 0],
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"0.55": [-5, 0, 0],
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"0.7": [10, 0, 0]
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}
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},
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"leg_left": {
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"rotation": {
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"0.0": [ 20, 0, 0],
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"0.35": [-20, 0, 0],
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"0.7": [ 20, 0, 0]
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}
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},
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"leg_right": {
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"rotation": {
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"0.0": [-20, 0, 0],
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"0.35": [ 20, 0, 0],
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"0.7": [-20, 0, 0]
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}
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},
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"wing_left": {
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"rotation": {
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"0.0": [0, 0, -5],
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"0.35": [0, 0, -12],
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"0.7": [0, 0, -5]
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}
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},
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"wing_right": {
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"rotation": {
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"0.0": [0, 0, 5],
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"0.35": [0, 0, 12],
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"0.7": [0, 0, 5]
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}
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}
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}
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},
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"animation.heyhe_chicken.sit": {
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"loop": true,
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"animation_length": 0.8,
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"bones": {
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"body": {
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"position": { "0.0": [0, -2, 0] },
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"rotation": { "0.0": [8, 0, 0] }
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},
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"neck": {
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"rotation": {
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"0.0": [0, 0, 0],
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"0.2": [18, 0, 0],
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"0.4": [0, 0, 0],
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"0.6": [18, 0, 0],
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"0.8": [0, 0, 0]
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}
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},
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"wing_left": {
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"rotation": {
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"0.0": [0, 0, -15],
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"0.4": [0, 0, -22],
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"0.8": [0, 0, -15]
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}
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},
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"wing_right": {
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"rotation": {
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"0.0": [0, 0, 15],
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"0.4": [0, 0, 22],
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"0.8": [0, 0, 15]
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}
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},
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"leg_left": {
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"rotation": { "0.0": [30, 0, 0] }
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},
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"leg_right": {
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"rotation": { "0.0": [30, 0, 0] }
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}
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}
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}
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}
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}
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