e5568fe1f3b6a9d2860041d056c2c53d1c957ff7
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Player tags are server-local and wiped on transfer, breaking lobby scores. Switch to an Egg Basket (nether_star, custom nameTag "[j:N,l:N,m:N]") that travels with the player's inventory so the lobby can always read accurate counts. Child worlds rebuild lost tags from block-state on each player join (missing egg block = previously collected), keeping within-world deduplication intact. Basket is updated on every collection and after every tag rebuild. Lobby reads basket counts directly instead of tags. Also make eggs visually egg-shaped: 2 glazed-terracotta blocks tall with opposing facing_direction (2 bottom, 3 top) to create an oval silhouette. collectEgg() now clears both Y and Y+1; detection dy extended to 3.0. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Description
Minecraft Bedrock addon plugins for multi-world hub system
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